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Question by aaronykng · Jan 23, 2017 at 09:17 PM · gameobjectcanvas

Make Canvas Image ignore specific game object.

I'm using Canvas to render a dark overlay (50% black) over everything onTouch of a specific GameObject. How can I make the Canvas avoid covering the GameObject too?

I'm basically trying to make the entire world darken except for the touched object. Is canvas the wrong way to go?

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Answer by Hellium · Jan 23, 2017 at 09:19 PM

Use two cameras with different culling mask

  1. Create a new layer called "FocusLayer" for example

  2. Create two cameras :

    1. The first one :

      • Culling mask set to "Everything" except "FocusLayer"

      • Render order to -1

    2. The second one :

      • Culling mask set to "FocusLayer"

      • Render order to 0

  3. Every object, including Canvas must be in a layer you want except "FocusLayer"

  4. The object you want to focus must be in the layer "FocusLayer"

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