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Question by sjblue · Sep 01, 2015 at 08:13 PM · script errorscriptingproblem

New player set up error in stealth project

Hello developers, i just set up a custom player character for unity stealth project. It runs but the problem is, player not being detected by enemies. Showing this error in the DonePlayerHealth.CS script file. I have even added the health script to the player already. Yet showing this error.How to solve this?alt text

zxzx3.png (306.5 kB)
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Answer by D3Duck · Sep 01, 2015 at 08:34 PM

I don't know exactly how the project is made. But you should most likely not add scripts that were not added yet in the tutorial. Because something is wrong in what you have before adding the script, not after, see?

Also, make sure you define that tag correctly, depending on how the code is written this could cause your null reference exception as well... I see it is an error in the sighting script. So check this out first.

Could you show what code you have that is responsible for the detection of the player? I don't fully understand how you can not have the health script attached (I understand that in the tutorial it is working without the health script) and yet have this code.

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avatar image sjblue · Sep 01, 2015 at 08:45 PM 0
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Ya sure. Here is the script added to the enemy to detect the player.

link text

doneenemysight.txt (5.8 kB)
avatar image D3Duck · Sep 01, 2015 at 09:53 PM 0
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Okay so that makes sense. Did you fix the tag? This is my most plausible guess at this point

avatar image sjblue · Sep 01, 2015 at 10:49 PM 0
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yes i set the new characters tag as player. Yet having the same error :(

avatar image D3Duck · Sep 01, 2015 at 11:00 PM 0
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Right, but look again at the first error in your image. "Tag: Siren is not defined!" You need to look at your siren and tag it "Siren". Because that is the problem in your "DoneLastPlayerSighting" script

avatar image sjblue · Sep 02, 2015 at 08:38 AM 0
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Siren problem is resolved. Still showing the error in DoneEnemySight.CS script. Any clue how to resolve that??

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