Total filesize of textures doubling after build.
My entire assets folder is 208 MB. When I build the project, editor.log reports:
"Textures 398.7 mb 96.9% "
"Complete size 411.6 mb 100.0% "
Why is the final build so large and what can I do to reduce it?
Comment
Answer by FortisVenaliter · May 24, 2016 at 02:39 PM
What's doubling? 411.6MB is less than 1% of 208GB.