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             closed 6 days ago by 
             gjf. 
            
 
             
               Question by 
               AbdulhamidB7 · 6 days ago · 
                c#stringinputfieldint  
              
 
              Convert the user's input to an integer if it is equal to a key string from a different class.
So I need to convert the player's input to the input field into an integer if it is equal to a key string. I've attempted it but it is not behaving as I would want it to. I have a debug.Log statement but the console doesn't print it until after play mode is exited. I also noticed I can't seem to call from the Action script properly. Here's my attempt, what am I doing wrong?
 using UnityEngine;
 using UnityEngine.UI;
 
 public class TextInput : MonoBehaviour
 {
     public InputField inputField;
 
     GameController controller;
     public Action actions;
     void Awake()
     {
         controller = GetComponent<GameController>();
         inputField.onEndEdit.AddListener(AcceptStringInput);
     }
     public void AcceptStringInput(string userInput)
     {
         userInput = userInput.ToLower();
         controller.LogStringWithReturn(userInput);
         if (userInput == actions.keyString)
         {
             int.TryParse(userInput, out int result);
             Debug.Log("You entered a number");
 
         }
         InputComplete();
     }
 
 
     void InputComplete()
     {
         controller.DisplayLoggedText();
         inputField.ActivateInputField();
         inputField.text = null;
 
     }
 }
Here's the action class as well.
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 [System.Serializable]
 public class Action
 {
     public string keyString;
     public string actionDescription;
     [TextArea]
     public string outcome;
     public Event nextEvent;
 
 }
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