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Question by
grahnzz · Aug 31, 2015 at 06:27 PM ·
renderingshadersdepth-buffer
Depth texture on Android/IOS
I iterated over all RenderTextureFormats and checked them with SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat) . Here's the results i got on my Android emulator:
So... my question is: is this the case with unity and all android devices or is there cases where depth texture is actually supported?
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