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Question by kitommy · Aug 31, 2015 at 12:47 PM · c#2d game2d-platformer2d-gameplay

how create EndLess game Like zombie Tsunami

I've created a 2D game with a list of objects with their location alt text

When one of the objects is destroyed ( their locations are released ) alt text

So how do the object front may move up and replace the position of the object has been destroyed Sory my English

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2.png (109.5 kB)
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Answer by paul_evc7 · Sep 03, 2016 at 12:32 AM

Hi, I saw your post I'm making something like that I just want to ask how did you made the player's movement? You know, the players behind you replay the first player movements.

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avatar image shadowpuppet · Sep 03, 2016 at 06:12 PM 0
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the survival shooter tutorial has a similar concept where you can never win as enemies just keep co$$anonymous$$g it's just a matter of how long you can survive. I don't know the answer to your question but I remember going through that tutorial one of the lessons was scripting endless enemies spawning in specific locations

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