Question by
SQUARE-BADGER · Oct 22, 2016 at 07:23 AM ·
c#raycasttransformmousescriptingbasics
how to make a objesc follow the mouse in the 3d world,how to make a object follow the mouse on the 3d world
I want to make a object to follow the mouse in the scene, but the object needs to remain on the terrain or other objects(don't really know how to explain) i heard that you can make something like this using ray cast but i never used ray cast and couldn't understand it.
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