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UI button works using windows standalone export but does not work using webgl export.
Hi!
I made a very simple scene to isolate the problem.
I can not make a ui bouton work in webgl, but everything is fine in editor and standalone .exe export.
Here is a package containing the simplest scene I could make to show the problem
Im sure that I am doing something wrong but I do not know what... Any idea on how to make it work in webgl ?
I have the same problem. I still could not find a solution for it. Could you solve it in the end?
Answer by snow404 · Dec 31, 2016 at 01:46 AM
@nepeta70 After some tests I discovered that webgl created by Unity is way too slow to download and not ready for professional publishing in my opinion. I decided not to use it. playcanvas seems a better option...
I was disappointed with the shaders of webGL, my materials don't render on it.