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Question by WinteryJungle9 · Sep 06, 2019 at 11:38 AM · character controllerfirst-person-controllerfirst person controllerstandard assetsdash

How to make the standard assets First Person Controller Dash?

I'm using the first person controller from the standard assets and I want to make it dash forward when you press left control. I've tried using this in fixed update:

  if (Input.GetKeyDown(KeyCode.LeftControl))
         {
             m_MoveDir.x *= m_DashSpeed;
             Debug.Log("Dashed");
         }

m_DashSpeed is a private float thats set to about 20, but it doesn't work. I know that I'll need to add something like a couroutine to stop the player but at the moment I just want to be able to make the player surge forward.

Any help is appreciated, thanks for your time.

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