- Home /
IPointerUpHandler.OnPointerUp accidentally triggered
I have a Joystick MonoBehaviour implementing IPointerDownHandler, IPointerUpHandler.
On iOS, we encounter a bug. When operating on Joystick, my figure does not leave screen, sometimes OnPointerUp accidentally triggered, and Joystick point returns to origin.
Environment:
iPhoneX
Unity 5.5.0f3
Comment
Another way to produce this bug: $$anonymous$$eep your figure pressing on the screen, insert USB to your phone!
Your answer
Follow this Question
Related Questions
How backward-compatibly write NotificationServices in Unity 2 Answers
My cam not open using webcamtexture 0 Answers
How do i create points along a spline??? 0 Answers
Two instances of Unity3D 5 0 Answers
Grid Letter Box is not expanding, 0 Answers