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Question by
phgao · Nov 22, 2018 at 06:04 AM ·
tilemapisometricorthographic camerarender order
GameObject rendering behind the top half of my isometric map
I have an isometric tilemap being rendered in 3D with an orthographic camera and I'm trying to display an indicator whenever my mouse is hovering over a tile. The indicator shows up fine when I'm hovering on the bottom half of the map, but it seems to render behind the map (invisible) when I hover over the top half. Has anyone experienced this behavior before? Thanks in advance!
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