MANUAL CHANGE of ANIMATION RANGE on multiple objects
I have animated prefab object with simple swing animation.
I need to be able to manually change range of that animation on different copys.
Preferably with seeing that in scene view aswell.
Simillar to this at 25:00 (But fully under control)
https://www.youtube.com/watch?v=vSyBQkFyTOk
Have idea that I need some public float for anim range (0-100%) with object following the value it in scene view? But I have no clue how to write it.
C#
Would appreaciate help!
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