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Question by Zeronev · Aug 29, 2015 at 01:12 AM · meshparticlesparticlesystemparticleemitter

Create entity by particles

Hello! Im trying to create an enemy by pure particles. I was thinking about creating a enemy made of darkness. But I cant find anything about creating an enemy by particle system. its very tricky and I dont seem to create the result I want. Maybe a shader I can use or something to simulate the enemy made of darkness. (I will need it to have animations but I can handle that.)

I already tried using mesh particles. *A good reference could be a good help! maybe images. Thanks in advance!

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avatar image Scribe · Aug 29, 2015 at 05:22 PM 0
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why not combine both, have you model with an unlit black shader, and then add a particle effect around the model?

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