How to generate a .pdb (debug symbols) for 3rd party code?
I've loaded an open source Node editor pluggin for Unity from here.
My problem: code of this pluggin have not any .pdb, so I cannot debug.
What I've checked/tried:
My solution configuration in Visual studio is set to "Debug".
I've downloaded & tried to use "master" & "develop" branch of this plugin from git.
How can I get/generate a .pdb for this code to be able to debug it?
PS: (May be it's relevant to my issue) I've noticed, that only few of .cs files are shown in Solution explorer in Visual studio:
for example, none of framework files are present in Solution explorer:
Answer by SaSha_K · Jan 05, 2017 at 01:00 PM
I'll not accept this answer, 'cos it doesn't actually answer my initial question. But it solved my particular problem, so I post it:
My actual problem was an inability to debug code because of non-working breakpoints with message: "The breakpoint will not currently be hit. No symbols have been loaded for this document.":
And it was solved by simple using "Debug \ Attach Unity debugger" instead of familar to me "Debug \ Attach to Process" in Visual Studio =)
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