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Question by Solid_Metal · Jun 06, 2016 at 10:55 AM · bugwindowscoordinates

gameObject.transform.position not working properly

hey guys, so i want to "transport" my object into certain posisition or coordinat

this part of the code :

if (gameObject.transform.position.x <= -49.7f) { gameObject.transform.position = new Vector3(49.08f, 0.0f, 0.0f); }

while the object correctly move to the X coordinat, but not on Y coordinat, its always got to 0.404f on the Y coordinat, i already tried everything i know, but no avail, including restarting the unity3d

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avatar image vittu1994 · Jun 06, 2016 at 11:09 AM 0
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You are saying your character can only move through the x-coordinate, as it is intended. But the transform.position.y value of the gameobject is somehow at 0.404f while playing?

avatar image Solid_Metal vittu1994 · Jun 06, 2016 at 12:10 PM 0
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hey i dont know what happen, but it seems i accidentaly double post, can you help me here, the more constructed one http://answers.unity3d.com/questions/1198452/gameobjecttransformposition-not-working-correctly.html

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