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Question by madman_118 · Aug 27, 2015 at 04:23 PM · unity 5monodeveloperror-cs1525

Help im getting this error Assets/MouseManager.cs(38,32): error CS1525: Unexpected symbol `grabbedObject'

 using UnityEngine; 
 using System.Collections;
 
 public class MouseManager : MonoBehaviour {
 
     Rigidbody2D grabbedObject = null;
     
     Vector2 mousePos2D;
 
     float dragSpeed = 4f;
 
     void Update() {
         if( Input.GetMouseButtonDown (0)){
             Vector3 mouseWorldPos3D = Camera.main.ScreenToWorldPoint(Input.mousePosition);
             mousePos2D = new Vector2(mouseWorldPos3D.x, mouseWorldPos3D.y);
         }
         
         Vector2 dir = Vector2.zero;
         RaycastHit2D hit = Physics2D.Raycast (mousePos2D, dir);
         if(hit && hit.collider && hit.collider.GetComponent<Rigidbody2D>() != null) {
             hit.collider.GetComponent<Rigidbody2D>().gravityScale = 1;
         }
 
         if( Input.GetMouseButtonDown (0)){
             grabbedObject = null;
         }
     }
 
     void FixedUpdate() {
         if(grabbedObject != null) {
            Vector3 mouseWorldPos3D = Camera.main.ScreenToWorldPoint(Input.mousePosition);
            mousePos2D = new Vector2(mouseWorldPos3D.x, mouseWorldPos3D.y);
 
            Vector2 dir = mousePos2D - grabbedObject.position;
 
            dir *= dragSpeed
 
            grabbedObject.velocity = dir;
         }
     }
 }

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avatar image Dave-Carlile · Aug 27, 2015 at 04:28 PM 0
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Please edit your question, highlight your code and use the 101010 button to format it properly.

avatar image madman_118 · Aug 27, 2015 at 04:32 PM 0
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is that better

avatar image Dave-Carlile · Aug 27, 2015 at 04:34 PM 0
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$$anonymous$$uch, thank you. :) Also, use Comments for back and forth communication, and Answers to answer questions. I converted your answer to a comment for you.

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Answer by Dave-Carlile · Aug 27, 2015 at 04:35 PM

On line 36...

 dir *= dragSpeed

You're missing a semicolon.

I would suggest that you find a basic C# programming tutorial and learn the language syntax. That will help you spot these sorts of errors more quickly so you can move on to more interesting things. :)

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avatar image madman_118 · Aug 27, 2015 at 04:43 PM 0
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Why cant i drag my object

avatar image Dave-Carlile · Aug 27, 2015 at 04:55 PM 0
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It's a little hard to say from just looking at your code. One thing that's odd is that at the end of Update you're setting grabbedObject = null if the mouse button is down. Even if the code before it identified an object, you're clearing that out.

Also, take a look at Debug.Log if you're not familiar with it. It's very useful for logging things out to verify they are what you think they are. You can make sure your raycast is hitting an object by logging it and things like that.

avatar image madman_118 · Aug 27, 2015 at 05:02 PM 0
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I fixed it it was supposed to be up not down thanks!

avatar image madman_118 · Aug 27, 2015 at 05:04 PM 0
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no i didnt fix it it still does not drag

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Answer by tauqeerahmed · Aug 27, 2015 at 08:33 PM

You are missing a semicolon that's why u are getting this error

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