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Question by
drakipovic · Dec 21, 2016 at 07:31 AM ·
physicsvector3velocityballboxcollider
How to set ball velocity after it was hit with a racket in a tennis game?
I'm developing a small tennis/squash game in which you just hit the ball with a racket and try to hit the target on the wall. I can move racket in xy or xz planes with a mouse. I'm having troubles on directing the ball after it was hit with the racket, everything I tried doesn't seem real, or I can do just one real shot. Has anyone had similar problems or developed a similar game?
I added bounciness/rigidbody to the ball.
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