My character seems to glitch out after touching trigger colliders.
So I have some trigger colliders in my platformer scene. One for enemies after my character gets hit and one for an npc so if she jumps in that area she'll take to the npc instead. However after interacting with these trigger colliders my character will clip though wall a little bit but wont move further in than the collider I put on her(I have an edge collider on the player. I tried out other colliders and for this they work fine but they really don't do what I want other wise.) Does anyone have an idea for what I'm doing wrong?
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