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Question by Soumi · Feb 06, 2013 at 10:00 AM · javascripterrorconnectionmasterserverboo

MasterServer errors

Hello everyone, I followed some tutorials to create a masterserver script but I'm having this annoying errors, can you help me fix them?

 Error 1
 MissingMethodException: Method not found: 'MasterServer.ClearHostList'.
 Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher ()
 Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.Create ()
 Boo.Lang.Runtime.RuntimeServices.DoCreateMethodDispatcher (System.Object target, System.Type targetType, System.String name, System.Object[] args)
 Boo.Lang.Runtime.RuntimeServices.CreateMethodDispatcher (System.Object target, System.String name, System.Object[] args)
 Boo.Lang.Runtime.RuntimeServices+<Invoke>c__AnonStorey14.<>m__7 ()
 Boo.Lang.Runtime.DynamicDispatching.DispatcherCache.Get (Boo.Lang.Runtime.DynamicDispatching.DispatcherKey key, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args)
 UnityScript.Lang.UnityRuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args, System.Type scriptBaseType)
 MasterServer.OnGUI () (at Assets/NetworkScripts/MasterServer.js:147)
 
 
 Error 2
 
 MissingFieldException: Field 'MasterServer.updateRate' not found.
 Boo.Lang.Runtime.DynamicDispatching.PropertyDispatcherFactory.FindExtension (IEnumerable`1 candidates)
 Boo.Lang.Runtime.DynamicDispatching.PropertyDispatcherFactory.Create (SetOrGet gos)
 Boo.Lang.Runtime.DynamicDispatching.PropertyDispatcherFactory.CreateSetter ()
 Boo.Lang.Runtime.RuntimeServices.DoCreatePropSetDispatcher (System.Object target, System.Type type, System.String name, System.Object value)
 Boo.Lang.Runtime.RuntimeServices.CreatePropSetDispatcher (System.Object target, System.String name, System.Object value)
 Boo.Lang.Runtime.RuntimeServices+<SetProperty>c__AnonStorey18.<>m__D ()
 Boo.Lang.Runtime.DynamicDispatching.DispatcherCache.Get (Boo.Lang.Runtime.DynamicDispatching.DispatcherKey key, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.SetProperty (System.Object target, System.String name, System.Object value)
 MasterServer.OnGUI () (at Assets/NetworkScripts/MasterServer.js:140)
 
 
 Error 3
 
 MissingMethodException: Method not found: 'MasterServer.UnregisterHost'.
 Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher ()
 Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.Create ()
 Boo.Lang.Runtime.RuntimeServices.DoCreateMethodDispatcher (System.Object target, System.Type targetType, System.String name, System.Object[] args)
 Boo.Lang.Runtime.RuntimeServices.CreateMethodDispatcher (System.Object target, System.String name, System.Object[] args)
 Boo.Lang.Runtime.RuntimeServices+<Invoke>c__AnonStorey14.<>m__7 ()
 Boo.Lang.Runtime.DynamicDispatching.DispatcherCache.Get (Boo.Lang.Runtime.DynamicDispatching.DispatcherKey key, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args)
 UnityScript.Lang.UnityRuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args, System.Type scriptBaseType)
 MasterServer.OnGUI () (at Assets/NetworkScripts/MasterServer.js:194)
 
 
 Error 4
 
 MissingMethodException: Method not found: 'MasterServer.ClearHostList'.
 Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher ()
 Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.Create ()
 Boo.Lang.Runtime.RuntimeServices.DoCreateMethodDispatcher (System.Object target, System.Type targetType, System.String name, System.Object[] args)
 Boo.Lang.Runtime.RuntimeServices.CreateMethodDispatcher (System.Object target, System.String name, System.Object[] args)
 Boo.Lang.Runtime.RuntimeServices+<Invoke>c__AnonStorey14.<>m__7 ()
 Boo.Lang.Runtime.DynamicDispatching.DispatcherCache.Get (Boo.Lang.Runtime.DynamicDispatching.DispatcherKey key, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
 Boo.Lang.Runtime.RuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args)
 UnityScript.Lang.UnityRuntimeServices.Invoke (System.Object target, System.String name, System.Object[] args, System.Type scriptBaseType)
 MasterServer.OnGUI () (at Assets/NetworkScripts/MasterServer.js:147)
 
 And other errors related to MasterServer.Something

by the way, I'm not even using Boo. I'm using javascript but I don't know why I'm getting Boo errors.

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Answer by Jerkenhag · Apr 01, 2013 at 09:25 PM

Try adding exchange your MasterServer.OnGUI to UnityEngine.MasterServer.OnGUI which worked for me but with Networking. Also I believe Unity gives many errors with the Boo-script as explanation since they have programmed the engine with it, this shows in some of the errors. Hope it helped!

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