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"Access to Path is Denied" while collaborating
We're working in the free version of Unity for a school project and using Collaborate, but every few minutes, an error message pops up on the bottom of the screen saying "UnauthorizedAccessException: Access to path is denied." Here it is as it appears in the Console:
UnauthorizedAccessException: Access to the path is denied. System.IO.File.Replace (System.String sourceFileName, System.String destinationFileName, System.String destinationBackupFileName, Boolean ignoreMetadataErrors) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:434) System.IO.File.Replace (System.String sourceFileName, System.String destinationFileName, System.String destinationBackupFileName) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:381) UnityEditor.Scripting.ScriptCompilation.EditorCompilation.MoveOrReplaceFile (System.String sourcePath, System.String destinationPath) (at C:/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:254) UnityEditor.Scripting.ScriptCompilation.EditorCompilation.CopyAssembly (System.String sourcePath, System.String destinationPath) (at C:/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:276) UnityEditor.Scripting.ScriptCompilation.EditorCompilation+c_AnonStorey4.<>m_2 (UnityEditor.Scripting.ScriptCompilation.ScriptAssembly assembly, System.Collections.Generic.List`1 messages) (at C:/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:416) UnityEditor.Scripting.ScriptCompilation.CompilationTask.Poll () (at C:/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/CompilationTask.cs:109) UnityEditor.Scripting.ScriptCompilation.EditorCompilation.TickCompilationPipeline (EditorScriptCompilationOptions options, BuildTargetGroup platformGroup, BuildTarget platform) (at C:/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:524) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface.TickCompilationPipeline (EditorScriptCompilationOptions options, BuildTargetGroup platformGroup, BuildTarget platform) (at C:/buildslave/unity/build/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:122)
When it happens it won't let me upload anything or even test the game. I have to completely restart Unity in order to fix it. And, again, it happens every few minutes.
Its either a case of working from a protected directory or a case of restricted access when someone else is reading the file, locking it out to everyone else.