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Question by
Ebil · Feb 05, 2015 at 10:30 AM ·
invokeinvokerepeating
How many InvokeRepeating are okay?
In theory it is possible in my game to have at max. 4096 InvokeRepeating active. So is this any problem? I mean I tested it already there was no problem. I just wanted to know if it ok to use it so excessively.
InvokeRepeating("Income",0f,1f);
void Income()
{
gc.playerMoney += incomeResult;
}
The other way would be to go through the list of times with a for loop and get the tiles that generate income and get the value (each second).
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