Compiler Error, Cannot Go Into Playmode
Usually when there is an error in the console it's red, but for some reason the error is yellow with an ! . When I double click on the error it highlights my Main Camera in yellow. When I reopened Unity and try to get the error message again it doesn't appear...
Anybody know how to fix this?
The official name for the yellow triangles is a Warning. It's a normal computer program thing. You can look up the difference between a warning an error.
In Unity, warnings are supposed to be hidden, like you saw, when you refresh, since you aren't required to fix them. If you make a change to the script and let it recompile, the warnings will come back.
Why you can go into Play$$anonymous$$ode? Beats me. Generally, real red error cause that. But I think there are some old Qs about warnings counting as errors.
IT would help tremendously if you would post the actual error message.
Answer by NightFlame7 · Aug 25, 2015 at 12:29 AM
Like I said the the message isn't reappearing. It had to with the HDR being enabled and turning something of in the Quality settings in the Rendering path
Answer by NightFlame7 · Aug 25, 2015 at 05:51 PM
I'm still new to this website and I am still trying to figure out how to use it put I got the error to show up, it says, "HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR. UnityEditor. DockArea: OnGui"
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