Weird ARCore glitch -- cloudpoints drifting
I'm developing and app using ARCore. I had to inherit code from another developer and don't know all the details yet. The app was working fine. Until recently after cleaning up git repo from Temp and Library folders I noticed weirdness with ARCore. Cloud points, that are rendered are seemed to get duplicated, as if there's a second overlay of cloud points is being rendered, but this overlay does not move like it should - by "sticking" into physical space, rather -- points drift as the screen moves. Here's the screencapture for better understanding of what's going - https://www.youtube.com/watch?v=EdtjjSyMu0Y&feature=youtu.be
I waved phone from side to side on purpose to demonstrate the effect. Moreover, when I render objects, they are doubled as well, with second copy behaving like these drifting points. If you were me, where would you start to check and debug the code in order to locate the problem? Again, the side effect started to appear after cleaning up repo from temporary files, no significant code changes were made. Thanks,
Answer by davejones1 · Jul 03, 2018 at 11:24 AM
I have come across this issue too and found the ARcore documentation on anchors to be helpful. This is the link in case you hasn't seen it already - https://developers.google.com/ar/develop/developer-guides/anchors
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