A trigger that changes the downforce of any rigidbody that hits it?
Hi,
I have a box collider that is a trigger, I would like to add additional downforce to any rigidbody that enters the trigger and remove the additional downforce once it exits the trigger. Any ideas on how to do this?
Thanks!
Comment
you could use OnTriggerStay and call AddForce on the rigidbody that entered.
Your answer
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