Main Menu scene crashes my build right after the Unity splash logo ends.
I've recently made my main menu and 1st level to a test game and it builds fine with both scenes individually and together in the Build Settings. However, if the game is build with the main menu, which plays right at launch, the game crashes within the 1st frame. All my crash log tells me is the following:
Initialize engine version: 2018.2.13f1 (83fbdcd35118) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor:
VRAM: 8088 MB Driver: 24.21.13.9907 Begin MonoManager ReloadAssembly - Completed reload, in 0.041 seconds Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.385662 ms Setting up 6 worker threads for Enlighten. Thread -> id: 2704 -> priority: 1 Thread -> id: 3564 -> priority: 1 Thread -> id: 2c10 -> priority: 1 Thread -> id: 3a3c -> priority: 1 Thread -> id: 4740 -> priority: 1 Thread -> id: 478 -> priority: 1
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