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Prefab Color Question
Hi, I made a car in blender and exported it as a .obj into unity. I know it doesn't come with color so I tried applying color to it. I want a red body with black wheels, and when I apply my red material the whole prefab turns red. Is there a way to color certain parts of your prefab because I want a red body with black wheels not a red body and red wheels. Please Help. Thank You In Advance!
What you really want to do is learn how to create UV maps in Blender.
Answer by termway · Aug 24, 2015 at 11:58 AM
You can paint vertices in Blender and see it on Unity with a vertex color shader (for instance: http://forum.unity3d.com/threads/standard-shader-with-vertex-colors.316529/)
Else you need to define multiple materials on your model or submodels with different material.
Edit :
You can add material in "material" tab > "+" button > assign selected vertices.
You can separate object using 'p' key in edit mode.
As proposed in comment you should try to UV your object, and you will be able to paint face (ex: http://blender.stackexchange.com/questions/15301/cant-paint-texture)
For more information you should look for blender tutorial.
Using the vertex paint is currently very difficult for me do you $$anonymous$$d explaining to me how to define multiple materials on your model or submodes with different materials