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Question by TheCaptainJuneBug · Aug 22, 2015 at 10:50 PM · unity 5uimaskscrollbarvisible

Check if visible in UI Mask

I want to check to see if a button is visible by the Mask. If i can see the button do something, else do something else.

Like i have a scrollbar with a mask attached and i want to do something to those objects within the scrollbar that are visible to the user. Is there any way i can do this with the new Unity UI?

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Answer by RafiXWPT · Aug 22, 2015 at 11:30 PM

Hmm, I think you have to simply calculate that objects Y or X position (depends of your scrollbar) and compare that with object what have mask attached. Example: you have mask on panel with height 100 (center pos X = 0, Y = 0) that mean top of that mask is Y = 50. Now you only have to check button position, if Y <= 50 && Y >= -50 you are inside mask.

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avatar image TheCaptainJuneBug · Aug 23, 2015 at 02:53 AM 0
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That was pretty much it! Given i already solved this before you commented, but what you commented was pretty much what i did.

Thank you

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Answer by hamokshaelzaki · Dec 12, 2016 at 04:28 PM

Well, I have reached some good utility exist in Unity3d, I hope this helps:

RectTransformUtility.RectangleContainsScreenPoint

https://docs.unity3d.com/462/Documentation/ScriptReference/RectTransformUtility.RectangleContainsScreenPoint.html

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