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Question by julesigloo · Jan 17, 2013 at 02:47 PM · javascriptguibuttonsmoothdamp

Scripting a GUI button to move object smoothly

Hi Im having trouble with the Js ive written below.

Im creating a GUI button that when clicked moves the player to a defined position using the SmoothDamp function. But cant seem to get the code working and help or tips would be excellent.

var target : Transform; var smoothTime = 0.3; private var velocity = Vector3.zero;

function OnGUI () { if (GUI.Button (Rect (150,10,140,70), "Fly me to earth")) {

 OnMouseDown () {    
   
 var targetPosition : Vector3 = target.TransformPoint(Vector3(0, 5, -30));
 

 transform.position = Vector3.SmoothDamp(transform.position, targetPosition, velocity, smoothTime);
 
 }
 }

}

Thanks in advance J

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avatar image julesigloo · Jan 17, 2013 at 03:42 PM 0
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ok Ive got it to work by removing the

On$$anonymous$$ouseDown () {

but it only moves a short distance every time you click the GUI button.

How do I make it carry out the whole transform rather than bit when button is pressed?

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Answer by doublethink · Jan 17, 2013 at 10:55 PM

Try creating a MoveTo(destination) method that moves the player in increments towards the destination and keeps moving until it reaches it. You can then re-use the method to move the player wherever you want and at whatever speed you want.

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avatar image julesigloo · Jan 21, 2013 at 06:51 PM 0
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Hey thanks Doublethink

Would I still be able to set a target as in initial try?

Also a little help in how the script would look would be really useful as I'm pretty new to javascript and just finding my feet.

Thanks

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