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C# vs UnityScript
Which should I learn for developing games with Unity 2D/3D? If they are similar in functionality, I assume UnityScript would be better because it's easier? (Where can I learn UnityScript?)
Also, I'm in the process of learning Unity. I thought I'd start with 2D games because they're easier right? Could you please point me to some tutorials I can do that you know are good from personal experience?
Finally, is a there an all-inclusive tutorial somewhere? (Making models in Blender, Textures in Photoshop/GIMP, and scripts?)
i Would say learn c# its a good language to know and you can use it not only for unity.
Answer by DoubleIsLoveDoubleIsLife · Jun 18, 2015 at 08:48 AM
C# complies faster and is better supported. I personally find C# far easier, and you want to get in the good habit of properly naming variable types, so use C#.
https://www.youtube.com/user/quill18creates > Great for beginner tutorials.
https://www.youtube.com/user/Brackeys > Also great
Once you have watched some tutorials, read up on the scripting reference. I wouldn't bother learning 2D first since unity treats 2D and 3D the same way, 2D is just 3D but with the camera as orthographic.
Good to know. Thanks! :) I'll check those tutorials out! :)
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