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               Question by 
               JeffBert · Aug 18, 2015 at 02:34 PM · 
                animationstatistics  
              
 
              Stopping animations with "Always animate" culling type
The animations counter doesn't decrease when I stop animations with "always animate" culling type on. Will this have an effect on performance?
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              Answer by HarshadK · Aug 18, 2015 at 02:43 PM
Yes, "Always Animate" will consume CPU even if they are not drawn on the screen.
You should not use Always Animate option unless it is actually required.
Is there a way to stop it? Right now I'm changing the culling type before stopping the animation but I'm wondering if there's a better solution. I'm using NGUI so I need to have my animations to Always animate or else they won't play.
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