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Question by eco_bach · Jul 22, 2015 at 02:57 AM · shaderwater

Getting Water Pro to reflect spotlights?

Attached are 2 pictures.One with WaterProDaytime enabled and one with it disabled. You can see that there is no effects of the Spotlights on the water. Additionally if I use any sort of volumetric lighting on the Spotlights, enabling the WaterProDaylight seems to disable the Volumetric lighting entirely!

Is there any solution for this? Is there a way to use Spotlights(or any lights) so that they interact with water? I'm sure this is a common problem. Any shader experts care to chime in? Is it necessary to purchase a 3rd party asset like Suimono?

alt textalt text

waterpro-disabled.jpg (63.7 kB)
waterpro-enabled.jpg (80.8 kB)
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avatar image eco_bach · Jul 23, 2015 at 11:17 AM 0
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Prefer NOT to resort to cookies, but rather modify the shader itself somehow

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Answer by getyour411 · Jul 22, 2015 at 04:01 AM

Old but perhaps still relevant

http://answers.unity3d.com/questions/512517/best-way-to-make-reflective-pro-water-receive-a-sp.html

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