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Run different animations at the same time with ONE animator only
Hi guys, I've got my animator set up to trigger my character animations, now I have seperate spritesheets (and animations) for my weapons and stuff.
I'd like to use my character animator to trigger every animations relative to my player (character moves, weapons, eventually gears etc)
As my animator tree is pretty complex I really don't want to recreate it from scratch for every child of my player... Thank you all !
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