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Question by kevinrocks_786 · Aug 18, 2015 at 09:04 PM · animation2dunity5

Animation not playing Unity 5 (2D)

So I made a simple animation, just made a bunch of sprites and dragged them to my timeline. I made a few lines for it to move right and play the animation but it's not working. The console shows 0 errors. It's moving to the right, but the animation isn't playing. I also marked the animation as legacy like it told me to. It is still not working. Heres my code.

 #pragma strict
 
 var moveSpeed = 5;
 var jumpSpeed = 5;
 
 function Update () {
 if (Input.GetKey(KeyCode.D)) 
 {
     GetComponent.<Animation>().CrossFade("DoodleRun");
     GetComponent.<Rigidbody2D>().velocity.x = moveSpeed;
 }
 else {
     GetComponent.<Rigidbody2D>().velocity.x = 0;
 }
 }
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avatar image meat5000 ♦ · Feb 22, 2016 at 10:00 AM 0
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Isnt crossfade supposed to move between 2 anims? If theres nothing already playing you cant crossfade to something else. Am I wrong here?

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