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Question by karma0413 · Jan 28, 2015 at 06:27 AM · uispritecanvasshowing

[Simple] All sprites are showing, Canvas UI

I cannot figure out what the darn problem is. Everyone else seems to be having problems with their sprites "not showing" and my problem is the opposite.

As you can see in the photos below: 1. The Z axis is not clipping this damn "Cursor" sprite. In fact, upon further inspection; ALL of my Canvas UI stuff renders. Even if I have the alpha set to 100%.

Obviously if the actionbar is set to position.Z=0 and I never let the cursor sprite <0.5, then why does my cursor still show through?

And i hope you do not mention those sorting layers on the Canvas plugin, because my Canvas stuff is already set to Layer: team1, because they are being shot by a camera and I dont want this UI to be seen by other enemy players. (obviously)

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avatar image karma0413 · Jan 28, 2015 at 03:56 AM 0
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ANSWER TO $$anonymous$$Y OWN QUESTION:

As stated in the manual documentation for CANVAS. Rending orders are action (Bottom-Top). In the pictures I provide the sprite is technically rendered "last" in the scene (in the userinterface), which is a no-no.

I thought I spent enough hours looking for the answer, and all it took was to ask a question publicly.

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