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Linux build doesn't work
I've built my game on Linux and tried to play on Elementary OS, But when I open the game it shows the "Made with Unity Personal Edition", then the game closes down. What do I do?
Nope, run from commandline and post the output. $$anonymous$$aybe enable development build (can't remember how much output it gives for regular builds).
metin@Nirvana:~$ '/home/metin/Deneme Build/CubeBall.x86'
Found path: /home/metin/Deneme Build/CubeBall.x86
$$anonymous$$ono path[0] = '/home/metin/Deneme Build/CubeBall_Data/$$anonymous$$anaged'
$$anonymous$$ono path[1] = '/home/metin/Deneme Build/CubeBall_Data/$$anonymous$$ono'
$$anonymous$$ono config path = '/home/metin/Deneme Build/CubeBall_Data/$$anonymous$$ono/etc'
displaymanager : xrandr version warning. 1.4
client has 6 screens
displaymanager screen (0)(CRT1): 1680 x 1050
Using libudev for joystick management
Importing game controller configs
Aborted (çekirdek döküldü)
metin@Nirvana:~$
Answer by spalt_er · Jan 27, 2016 at 03:01 PM
I have the same trouble running the Linux build of a Unity3D 5.3.0f4 version. Build it from OSX for Linux x86_64. When running it on a native Elementary OS or running on a latest Fedora VMWare installation. Tested it with a blank Unity project too. Same results.
Would be nice, if someone has a clue where to start troubleshooting this issue.
Edit I've found that topic. The answer helped me a lot. Tested it with -force-opengl without a crash.
Answer by GabrielPP312 · Nov 06, 2020 at 02:10 AM
I can't build applications too, I'm in ubuntu 20.04
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