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Question by unity_c3Z8hg6NHcx8OA · Aug 19, 2020 at 07:00 PM · uitextmesh

Text Mesh Pro line spacing

I need a text interspersed with sprites, for a table. So, the spacing between lines must be the height of the Sprite. But both sprite size and the font size must be customizable, and I cant figure on what I must base the lineSpacing value.

For example (The one shown in the picture), Font Size = 20, SpriteHeight = 3 and the only spacing that works is 0.007.

alt text (The blue lines are the sprites)



I need some sort of function that outputs the scaled margin, so I can use on the Text Mesh Pro. Some examples I got experimentally:

FontSize=10, SpriteHeight=3 expected output --> 12.908
FontSize=20, SpriteHeight=3 expected output --> 0.007
FontSize=20, SpriteHeight=6 expected output --> 0.008
FontSize=10, SpriteHeight=6 expected output --> 38.71


Can someone explain me the math? Thanks in advance!

screenshot-110.png (22.5 kB)
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avatar image unity_c3Z8hg6NHcx8OA · Aug 25, 2020 at 09:55 AM 0
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As I couldnt solve this, I used a binary search algorithm to find a matching value

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Answer by nakkalokesh99 · Mar 04, 2021 at 04:19 PM

did you find any solution. i have similar problem

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avatar image unity_c3Z8hg6NHcx8OA · Mar 04, 2021 at 09:16 PM 0
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Unfortunaly no... I had to totally change my design, to a column with a vertical gridlayougroup and multiple child gameobjects, each with an image and Text.

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