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How do I display my hex grid to the player?
I have made a hex grid, mathematically, in my scripts. Unfortunately, the player can not see the grid. What is the best way to display the grid to players? Is there someway I can put it in my Hex class and just have boolean like showHex
that I can make it appear and disappear at will? I've read a little about projectors, but that doesn't seem like it'll give me the right functionality. I may be wrong. What I hope to achieve is this:
individual hexes should be visible, not necessarily the entire grid at the same time
the color of individual hexes should be able to change color given different circumstances
I'm not asking for a tutorial on how to do this, I just need to know what tool that Unity offers I can use to do this.
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