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HUD animation with game in background
Hello, 
 I want to create a transition where objects (e.g. cubes) fall from the top of the screen to the bottom of the screen. (meanwhile a deathscreen gets visible)
 This transition needs to be animated I guess, but I don't know how I can play the animation like in front of everything, so that the game is visible behind this animation.
 
 So actually what I need is:
 - the game (3D) in the background
 - the deathscreen in front of the game
 - the animation in front of the deathscreen 
 How can I achieve this?
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