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Input.GetJoystickNames returns empty strings in Unity 5 (mac)?
Everything is in the title, I'm on mac os Yosemite, I just installed unity 5 free version, and Input.GetJoystickNames() returns only empty string regardless of the joysticks i plug. It still gets me right numbers of joysticks but they're all named "" ... It works perfectly under unity 4.6. Is it the same on windows, or for other mac users?
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