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Sending Root motion Animations over Photon Unity Network
I have been following Quill18 tutorial on a multiplayer fps, but he doesnt use root motion for the animations. I am up to episode 10, but want to send data about the players position over photon. please help and try to explain as i am only 14 and new to coding(c#)
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Sorry for not knowing the answer, but have you found a solution to this? Thanks.
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