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Question by sirmaxalot305 · Aug 12, 2015 at 06:28 PM · unity 5windows 10directx

how do i port my unity project to directx 12 in windows 10

I would like to port a project of mines to directx 12 however it seems I can only use directx 11 in unity. is there a way to change the graphics api that is in the game when I export it.

I use unity 5.1.2f personal editon on windows 10.

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avatar image sirmaxalot305 · Aug 12, 2015 at 06:30 PM 0
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unity 5.1.2f personal edition on windows 10

avatar image MonkeyHood · Aug 12, 2015 at 08:38 PM 0
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Does your graphics cards support DX12?

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Answer by sparkzbarca · Aug 12, 2015 at 09:11 PM

unity hasn't yet released a directx 12 version.

In January they claimed there would be one out well in time for windows 10 release. We can only assume it'll be soon.

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avatar image tanoshimi · Aug 12, 2015 at 09:42 PM 0
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I think you can assume it'll be December 8th, 2015...

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Answer by Arowx · Aug 30, 2015 at 12:17 PM

If you turn off the Automatic Graphics API setting in the build/settings options you can select which API's you would prefer. DirectX 12 experimental is available.

Note that this is an early experimental port of the DX11 API and does not have the multi-threading capabilities needed to really gain significant benefits from DirectX 12.

The multi-threading and improved DirectX 12 capabilities are on the roadmap with full DX12 support due in the 5.3 build due around December.

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