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Cloth Component in Unity 5
Cloth parameters are fully baffling me.
what is this white box? Seems to cause my cloth to act like pre stretched latex.
I would love to see the new unity cloth 5 in action but the only Tuts found all use fixed structures to attach to. In the unity documentation this feature is supposed to be specially for cloth on characters.
Has anyone come across a resource related to cloth 5 on characters?
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Answer by YoungDeveloper · Aug 13, 2015 at 01:59 PM
Edit the inspector settings to remove latex effect.
Edit constrains and set upper verts as red, those verts will acts as fixed and it will create hanging effect
The box represents the max bound box for the cloth, considering all its movement - vert positions