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Question by Martin Schultz · Jun 08, 2010 at 05:52 PM · importassetremovecopy

How can I remove a component during the asset import?

There is yet no RemoveComponent function if I want to remove a component of an object during the importing process. How can I archive this?

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Answer by Martin Schultz · Jun 08, 2010 at 05:53 PM

You should be able to use UnityEngine.Object.Destroy(componentThatIsDislikedSoMuch) in an AssetPostProcessor.

(Thanks to Lucas Meijer for this answer)

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avatar image Tesrym · Jan 01, 2018 at 04:38 PM 0
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Does not work here. Using 2017.3.0f3

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