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Question by
saumitrakabra · Aug 11, 2015 at 08:31 PM ·
meshmayagrey
Getting grey blotches on the character
Hi! I am working on Unity 5. All my meshes and textures from Maya have come as per I expected, except my main character, which has some hideous grey spots on his entire mesh. Even if I remove the texture, it's showing some weird shadows/specular on it. Is it something to do with how to export a fbx from Maya? I have turned smooth mesh on in export btw.
I have attached a screenshot of his grey face. I can put more screengrabs if needed.
screen-shot-2015-08-12-at-125537-am-copy.jpg
(417.1 kB)
Comment
Have you recalculated the normals of the mesh? I am pretty sure that is the problem on your mainchar model.
Thanks a lot for that. It certainly helped a lot. With that I went through the Unity documents for exporting fbx properly. Combined it solved it for me!
Your answer
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