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Question by
Syrul · Jul 23, 2014 at 09:27 AM ·
animationflashspritesheet
Flump and Unity
Hi,
I'm building a game in Unity while most of my animations (heavy ones - animation inside animations) are generated in Flash. with AS3 and Starling I've been using Flump (http://threerings.github.io/flump/). I've been wondering if it is possible to integrate Flump into unity? I know there's a solution of uniSWF, but honestly it's quite expensive and also it works around .swf files which are much heavier.
Please let me know if anyone here tried this sort of integration or has another solution, thanks.
Comment
seems like nobody has created unity friendly version, but you could try something like TexturePacker to convert your animations. not ideal, but ...
EDIT: read this too...