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Question by kenmarold · Aug 11, 2015 at 01:04 PM · c#unity 5collidermouseclick

Get OnMouseDown to work with a 2D Polygon Collider

I'm having a hell of time getting a 2D polygon collider to register a mouse click. I've attached images and code to show where I'm at. I cannot get the click to work. What am I doing wrong here? Need help!

 using UnityEngine;
 using System.Collections;
 
 public class MouseClick : MonoBehaviour
 {
     void OnMouseDown()
     {
         Debug.Log ("Clicked the Collider!");
     }
 }


I've defined the collider: I've defined the collider

I've setup the components for my image: I've setup the components for my image

mousedown-collider.png (340.9 kB)
mousedown-editor.png (153.2 kB)
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Answer by Glurth · Aug 11, 2015 at 02:13 PM

suggest you add the IPointerDownHandler interface to you MouseClick class: http://docs.unity3d.com/ScriptReference/EventSystems.IPointerDownHandler.html

You will also need to change the format of your handler function to match this interface.

 public class MouseClick : MonoBehaviour, IPointerDownHandler
 {
    public void OnPointerDown(EventSystems.PointerEventData eventData);
    {
       Debug.Log ("pointer down while over the Collider!");
    }
 }

There are a whole bunch of these message handling Interface type classes: http://docs.unity3d.com/Manual/SupportedEvents.html

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Answer by Johnz1234 · Aug 21, 2015 at 06:52 PM

OnMouseDown it works perfectly :D

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