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Why my game is exported with a different camera size??
I have my screen aspect to the ratio of 2:3, which is intended for mobile. The camera already is sized properly to fit that, and in the game view I see this:
This is the intended way the game is supposed to look, but when I build it, it looks like:
And in my player settings I have the resolution of: 720 X 1280 width and height, which is supposed to be the dimensions of the 2:3 aspect ratio. I really don't know how to make the build appear like the aspect ratio I have in the editor. Can someone help me with this?
Answer by niorg2606 · Jun 06, 2019 at 01:24 AM
Try the following if you have not already done so:
Turn off window scaling
Forcing the resolution in code (Not a good idea, but it works)
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