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Question by Romano · Aug 10, 2015 at 07:19 PM · animatormirrorcopy

Can one character's animator copy another?

I have two 2D characters and I'd like one character to mirror the animations the other character is doing in sync with him. I could send the animation instructions to two animators at once but I have lots of scripts doing this for lots of characters so it would quickly become quite complicated and messy.

The animations are a combination of sprite animations and transform animations so I can't simply have one sprite renderer copy the other's sprite.

Is there an easy way to do this? Haven't seen anything online.

Thanks very much!

Romano

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avatar image Harardin · Aug 10, 2015 at 08:51 PM 0
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I am not familiar with 2d in Unity, if the avatar structure rig work with 2d try to use it, this will help you to use one anim for all characters.

avatar image Romano · Aug 10, 2015 at 09:10 PM 0
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We haven't used it for our animations and its too late for us to go down that route now, but maybe will consider it for the next project :)

avatar image Harardin · Aug 10, 2015 at 09:13 PM 0
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Do you tried to use Legacy Rig? I am not sure it will help but you can try. And then just use the same AnimController for all characters.

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