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Game crashed after display splash screen on android.
Hello there,
I found this question on different forums but they didn't helped me to find solution of my issue. I had port unity(5.4) game on my android device (OS 4.4). When i opened the game it crashed after displaying unity's default splash screen. I wonder, it was working fine on unity's editor but didn't worked well on device.
Here is the logcat file link. Please let me know if i can provide any additional information that may help to track the issue. Many thanks.
Check if there are any Errors or Warnings in the Editor, if so fix them all. If the game still crashed, use the profiler and see if there are any performance issues or memory leaks.
Answer by AliSOft · Oct 03, 2016 at 06:40 AM
I found the solution. I followed following steps.
Solution
Go to 'Player Settings' -> 'Other Settings'. Uncheck Auto Graphic Api. Remove 'OpenGLES2' from list.
Compress texture size as minimum as possible.
Test your game on better android device. In my case i tested on Samsung Glaxy S5.
If solution doesn't work
Remove all objects from scene. Port the project and test, if that works, it means you need to remove unnecessary objects from scene that need a lot of render power to load on mobile device.
Make sure your Android SDK is uptodated a long with JDK.