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Question by
Martijn Hendriks · May 20, 2011 at 10:28 AM ·
shadermaccutout
Transparent/Cutout shader not working on Mac
I've found a weird thing with our project in Unity. We are mostly developing om Windows and now had a Mac to test our webplayer on. Our trees (simple planes with the Transparent/Cutout/Diffuse shader) are looking OK on a Windows machine, but are not 'cut out' on the Mac.
It is as if the shader is not working at all on the Mac..
Does anyone has the same problem, and/or a possible solution of what could be done to fix this thing?
Thanks in advance!
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